Build runtime error
Opened this issue · 7 comments
Rusel2050 commented
g23p commented
Facing the same problem,can somebody help?
g23p commented
hi Rusel2050,i change module type to "Runtime" and it solved :)
Fauwalk commented
Hi, same problem with 4.20 (launch or package) & 4.21
@Rusel2050 : could you please explain a bit more ?
Thanks
g23p commented
Hi,@Fauwalk ,change module type in "RuntimeMeshLoader.uplugin" file.
Code:
"Modules": [
{
"Name": "RuntimeMeshLoader",
"Type": "Runtime",
"LoadingPhase": "Default"
}
]
Fauwalk commented
Hi, and thanks a lot @g23p, this works perfect !
4.20 (shipping 64) : ok
4.21 (shipping & dev 64) : ok
Thanks again ;)
chuan9 commented
@g23p @Rusel2050 @Fauwalk Hi, will anybody share the usage of this plugin? The pic uploaded is too small to see it. I'm new to unreal and want this feature, will appreciate your efforts on this. Thanks in advance
kreotsai commented