GameInstitute/RuntimeMeshLoader

Unable to load more than one element of the FBX/OBJ/3DS file.

L34D3R opened this issue · 8 comments

I tried to load mesh (FBX/OBJ/3DS) file using the "load mesh" node of the plugin. I am able to load the first element of the object.

I am creating the procedural mesh section by loading all the vertices, normal, triangles , UVs as shown in the below blueprint.
blueprint

After loading the file my viewport look like this. There is missing element number 2. It also automatically rotate the object.

viewport

viewport2

Here is the original FBX file of the object.
fbx

How do i load the missing element of the object ?

Thx, I will working on it

@GameInstitutes : Is there any update on this ?

I had finished read all mesh information except the sub tranformation.
Please wait the update.

@GameInstitutes : Thank you so much , let me know when the update is available.

Any Updates to this issue?

GR90 commented

this plugin for which version of UE4

I do this fo multi mesh.
https://gist.github.com/arclee/c6280b73b5143bfd8475161ed18c0b21

Find mesh by node, and mul node's transform to vet.