Gaming32/world-host

[Bug] Void after dying/rejoin

Closed this issue · 4 comments

It always happens to me that if a friend in my world dies or rejoins he ends up in the "void". While teleporting it's as if the server is no longer sending data for chunk generation.

World Host tunnels data directly between the clients at a lower layer. Therefore, any issues on World Host's end would lead to a disconnect or timeout, and not this. Can you please send a game log?

Okay, at least give me some time I have to wait for the friend to host the world. By the way do you want the log of who hosts the world or who dies/rejoins and ends up in the void?

Or can I send you both of them?

Surprisingly the bug no longer occurs, is it possible that it was because of the connection speed or ping?