GandaG/fomod-docs

Dependency filename/paths?

dizietsma opened this issue · 0 comments

Hi,
In your documentation it's not absolutely clear that the fomod installer will check for a file that is installed in the \data folder or in subfolders as well (if the path is supplied one assumes).
You refer to the dest folder but that is a little ambiguous.
I have read other tutorials that claim a dependecny can check for the existence of textures. meshes etc. but I have been unable to get this to work for me, I can get a dependency to work on an esp file but not for anything in a subfolder of \data.

Are you able to enlighten me one way or the other?

diziet