GaryOderNichts/Bloopair

[Feature request] Support for generic USB controllers

AlphaCraft9658 opened this issue · 5 comments

I am not sure whether this could be possible, but could support for generic XInput or DInput USB-Controllers be added? The protocol exists and has implementations in open-source projects like the Linux Kernel (or other Linux packages, idk). So could it be implemented, so that generic XInput/DInput controller signals can be translated to Wii U Pro Controller data the console can understand. But as I said, I don't know whether it's possible to implement or whether the effort would be too high.

We have stuff like https://github.com/isage/vixen which might be able to be ported to the ARM side of the WiiU. But you would have to ask @GaryOderNichts

We have stuff like https://github.com/isage/vixen which might be able to be ported to the ARM side of the WiiU. But you would have to ask @GaryOderNichts

The ARM side of the Wii U? Doesn't it use the PowerPC architecture?

Bloopair already supports the Xbox One S/X Controller. Support for wired controllers is currently not planned.

Bloopair already supports the Xbox One S/X Controller. Support for wired controllers is currently not planned.

We have two controllers which are connected with a WiFi dongle. It would be pretty useful if there was something to provide compatibility.

The WiFi dongle that the Xbox Series Controllers use might be able to get supported but nobody reverse engineered it. There is not even a single hid dump of it.

It works on Cronus Zen but maybe they have a deal with Microsoft, who knows.