Gaurav0/Universal-LPC-Spritesheet-Character-Generator

Use both dagger and bow

kbrock opened this issue · 2 comments

I notice that there are different sprite sheets for shooting a bow and for a dagger/wand.

If I choose a bow/arrow, there is one set of characters filled.
If I choose a dagger or wand, there are a different set of characters filled.

Is is possible to separate weapons into 2 types and choose a dagger and a bow at the same time?

Probably not the best idea. Rather I'm probably going to add the dagger, bow, and sword animations to the walkcycle as well so users have the option of showing the weapon either in the hand or sheathed. Its just as easy to create separate sheets--one with the dagger and one with the bow--then cut out the animations you don't want.

sweet. thanks for the great work.