GavWood
I am a software engineer and game designer with a track record of commercial game releases and academic publications.
@BaaWolfNewcastle upon Tyne
Pinned Repositories
AStar
Completely original code for implementing A* on terrains
ComeSitWithMe
A VR experience that brings a family together in VR. This was created for the DemVR hackathon in 24 hours and won second prize. Written using Open XR in Unity.
DOGE-Game-Engine
DOGE Game Engine written in C++ with OpenAL and Open GLES.
EditorNotes
Adds a Tab to the Unity Editor where you can make ad-hoc notes.
EditorNotesGPT
Create Editor Notes in Unity Powered by OpenAI ChatGPT
GGJ2019-TV-Aerial-Simulator
Asynchronous VR co-op game where you tune a TV aerial with your significant other. Written using Open XR in Unity.
HierarchySeparator
Change how Unity's GameObjects are displayed to make simple dividers in the scene editor.
NamShrub_GGJ2023
VR prototype created for Gobal Game Jam (GGJ 2023).
PrototypeGridTextures
Prototype grid textures designed for blocking levels in Unity
SkipRope
Imaginary Skip Rope game created for Global Game Jam (GGJ 2015) and written in C++ with GLES.
GavWood's Repositories
GavWood/DOGE-Game-Engine
DOGE Game Engine written in C++ with OpenAL and Open GLES.
GavWood/HierarchySeparator
Change how Unity's GameObjects are displayed to make simple dividers in the scene editor.
GavWood/AStar
Completely original code for implementing A* on terrains
GavWood/ComeSitWithMe
A VR experience that brings a family together in VR. This was created for the DemVR hackathon in 24 hours and won second prize. Written using Open XR in Unity.
GavWood/EditorNotes
Adds a Tab to the Unity Editor where you can make ad-hoc notes.
GavWood/EditorNotesGPT
Create Editor Notes in Unity Powered by OpenAI ChatGPT
GavWood/GGJ2019-TV-Aerial-Simulator
Asynchronous VR co-op game where you tune a TV aerial with your significant other. Written using Open XR in Unity.
GavWood/NamShrub_GGJ2023
VR prototype created for Gobal Game Jam (GGJ 2023).
GavWood/PrototypeGridTextures
Prototype grid textures designed for blocking levels in Unity
GavWood/SkipRope
Imaginary Skip Rope game created for Global Game Jam (GGJ 2015) and written in C++ with GLES.
GavWood/snake.city
This is a festival game where you create a human snake with people in the same space. Written for web with socket.io
GavWood/TogetherPorting
This is the website source code (HTML and CSS) for the Together Porting website.
GavWood/WalkYourWords
Bit barebones atm - but research prototype of a website to collect words on ethnographic walks. Will return to this soon!