chunks stop loading
Ai-Kiwi opened this issue · 34 comments
Describe the bug
Some chunks just dont seem to load for some reason. They just stop loading all of a sudden but i can fly around x area that hasnt loaded and the rest load fine.
To Reproduce
1: fly around
2: see chunks that don't load
Expected behaviour
for them to load
Screenshots / Videos
Server Version and Plugins
fabric 1.19.3
cloth-config-9.0.93-fabric.jar
fabric-carpet-1.19.3-1.4.93+v221230.jar
lithium-fabric-mc1.19.3-0.10.4.jar
textile_backup-2.5.0-1.19.jar
Dynmap-3.5-beta-1-fabric-1.19.3.jar
ferritecore-5.1.0-fabric.jar
servercore-1.3.4-1.19.3.jar
f2d-2.1.0+1.19.3.jar
floodgate-fabric.jar
starlight-1.1.1+fabric.ae22326.jar
fabric-api-0.70.0+1.19.3.jar
Geyser-Fabric.jar
tabtps-fabric-mc1.19.3-1.3.16.jar
Geyser Dump
https://dump.geysermc.org/sZZRL5lgFRZtm3ZeCds6Inx0yTTaA6tG
Geyser Version
Geyser : 2.1.0—SNAPSHOT
Minecraft: Bedrock Edition Device/Version
No response
Additional Context
No response
to update I have tried removing all of my mods and the issue is still happening.
this issue also appears not to happen when connecting va lan but does appear when connecting va my tunneling server.
Does the issue happen with this build? https://ci.opencollab.dev/job/GeyserMC/job/Geyser/job/master/1265/
Does the issue happen with this build? https://ci.opencollab.dev/job/GeyserMC/job/Geyser/job/master/1265/
yes the issue is still happening with that version.
it is also happening with the last non snapshot version.
I don;t know if its just me imaging things but it feels like it happens a lot less on the last non snapshot build.
tried resetting my settings file and this also has not fixed it
this issue also appears not to happen when connecting va lan but does appear when connecting va my tunneling server.
nvm it is happening on lan to
What is your server render distance and Bedrock client render distance?
16 for both i have tried higher on bedrock and it doesn't seem to fix the problem.
same problem for mobile here, haven't got the problem with bedrock for windows yet
same problem for mobile here, haven't got the problem with bedrock for windows yet
The problem for me appeared to be happening on mobile and on computer.
I have since moved my server to velocity and the issue persists
@Ai-Kiwi Would you mind allowing me to come on your server to capture some packets? I have not been able to reproduce this on my own. Feel free to DM the IP if you do not want to say it publicly (Kastle#4801 on Discord)
This also happens on my fabric server, on both the mobile and desktop bedrock client. I have a Velocity server with geyser and floodgate installed, that can connect you to the aforementioned fabric server, or my purpur server. The issue does not appear to happen on my purpur server, which i tested by flying around in creative mode.
@DeRp-DaWg could you see if this build improves things at all?
https://cdn.discordapp.com/attachments/1061824709995544727/1061899961312231484/Geyser-Velocity.jar
I also encountered the same problem, I can't load the block when riding a minecart in the bedrock
@ipodtouch6 could you post a Geyser dump (obtain by executing the command geyser dump
in console and providing the link here) and some screenshots if possible?
@ipodtouch6 could you post a Geyser dump (obtain by executing the command
geyser dump
in console and providing the link here) and some screenshots if possible?
I solved the problem with the old version, but the new version doesn't seem to work
@ipodtouch6 which new and which old version are you referring to? Also could you still please post a link to a Geyser dump here? It will help us better understand if there are any commonalities between the people experiencing the issue.
https://dump.geysermc.org/qtF6QIZ1vsUTcas1HnLOxt7qgRiA8ktZ
2.1.0-SNAPSHOT (git-master-3437fc9) works fine
2.1.0-SNAPSHOT (git-master-c928baf) does not work
@ipodtouch6 could you try with this build and see if it resolves the issue? It is based on the latest build with a single change made to the view distance the server sends to the client:
https://cdn.discordapp.com/attachments/1059942277025374329/1061900528302444574/Geyser-Spigot.jar
@ipodtouch6 could you try with this build and see if it resolves the issue? It is based on the latest build with a single change made to the view distance the server sends to the client: https://cdn.discordapp.com/attachments/1059942277025374329/1061900528302444574/Geyser-Spigot.jar
I think this is the build that is not working
You still experience the chunk loading issue with this build?
You still experience the chunk loading issue with this build?
Problem solved, it looks like everything works, thank you
You still experience the chunk loading issue with this build?
Problem solved, it looks like everything works, thank you
You still experience the chunk loading issue with this build?
I have a question, does Geyser bedrock support structure blocks?
For any discussion not related to this bug please join our discord: https://discord.gg/geysermc
So far I have confirmed that:
- The render distance chosen does not seem to be a factor.
- The errors seem to occur in roughly the same place and can persist over restarts.
- This is related to this PR: #3459. (Merged January 4th)
- Reverting the changes in this PR resolves the issue.
- The issue only affects Spigot and Fabric. Paper is not affected. I assume this has to do with the differences in Paper's chunk loading system since the whole thing is basically rewritten at this point.
It has been reported to me (but not personally confirmed) that:
- This may affect older versions of paper (1.17 is the newest version I was told)
Unfortunately, the January 17th build still has issues with chunks not loading
So far I have confirmed that:
- The render distance chosen does not seem to be a factor.
- The errors seem to occur in roughly the same place and can persist over restarts.
- This is related to this PR: Fix wrong render distance calculation #3459. (Merged January 4th)
- Reverting the changes in this PR resolves the issue.
- The issue only affects Spigot and Fabric. Paper is not affected. I assume this has to do with the differences in Paper's chunk loading system since the whole thing is basically rewritten at this point.
It has been reported to me (but not personally confirmed) that:
- This may affect older versions of paper (1.17 is the newest version I was told)
Unfortunately, the January 17th build still has issues with chunks not loading
Unfortunately, the January 17th build still has issues with chunks not loading
So far I have confirmed that:
- The render distance chosen does not seem to be a factor.
- The errors seem to occur in roughly the same place and can persist over restarts.
- This is related to this PR: Fix wrong render distance calculation #3459. (Merged January 4th)
- Reverting the changes in this PR resolves the issue.
- The issue only affects Spigot and Fabric. Paper is not affected. I assume this has to do with the differences in Paper's chunk loading system since the whole thing is basically rewritten at this point.
It has been reported to me (but not personally confirmed) that:
- This may affect older versions of paper (1.17 is the newest version I was told)
Unfortunately, the January 17th build still has issues with chunks not loading
The pull request had not yet been accepted as such the fix hasn't been added to code.
@Tanza3D Did you ever get a resolution to this? I'm encountering this issue with Minecraft PE players connecting to my Geyer-Spigot server.