Additional caching
ocrickard opened this issue · 1 comments
ocrickard commented
In previous impls we also implemented the following caching layers in addition to the current bitmap and size cache:
- Renderer caching. Saves the layout managers, and is commonly lighter weight than the bitmaps that came from them.
- Attributed string caching. Saves the result of the build steps into a global cache so we avoid re-building attributed strings all the time.
rnystrom commented
Yaaasss. All of it!