Gorgious56/asset_browser_utilities

Error installing Blender 3.2

SevenMSchultze opened this issue · 4 comments

Blender 3.2 stable

We Use the portable/mobile version of Blender stored an another Network Drive, not locally on every machine

I get this Error Message, when trying to install the addon.

Exception in module register(): C:\Users\andreas\AppData\Roaming\Blender Foundation\Blender\3.2\scripts\addons\asset_browser_utilities-master_init_.py
Traceback (most recent call last):
File "N:\Blender\Release\WORK_BUILD\3.2\scripts\modules\addon_utils.py", line 371, in enable
mod.register()
File "C:\Users\andreas\AppData\Roaming\Blender Foundation\Blender\3.2\scripts\addons\asset_browser_utilities-master_init_.py", line 22, in register
auto_load.init()
File "C:\Users\andreas\AppData\Roaming\Blender Foundation\Blender\3.2\scripts\addons\asset_browser_utilities-master\auto_load.py", line 29, in init
modules = get_all_submodules(Path(file).parent)
File "C:\Users\andreas\AppData\Roaming\Blender Foundation\Blender\3.2\scripts\addons\asset_browser_utilities-master\auto_load.py", line 60, in get_all_submodules
return list(iter_submodules(directory, directory.name))
File "C:\Users\andreas\AppData\Roaming\Blender Foundation\Blender\3.2\scripts\addons\asset_browser_utilities-master\auto_load.py", line 65, in iter_submodules
yield importlib.import_module("." + name, package_name)
File "N:\Blender\Release\WORK_BUILD\3.2\python\lib\importlib_init_.py", line 126, in import_module
return _bootstrap._gcd_import(name[level:], package, level)
File "", line 1050, in _gcd_import
File "", line 1027, in _find_and_load
File "", line 1006, in _find_and_load_unlocked
File "", line 688, in _load_unlocked
File "", line 883, in exec_module
File "", line 241, in _call_with_frames_removed
File "C:\Users\andreas\AppData\Roaming\Blender Foundation\Blender\3.2\scripts\addons\asset_browser_utilities-master\core\cache\prop.py", line 1, in
from asset_browser_utilities.module.author.set import AuthorSetOperatorProperties
ModuleNotFoundError: No module named 'asset_browser_utilities'

So I've now seen the Isssue #35 . Should work now!

Yup same issue ! I recommend you use the latest release instead of the mirror from github. Did you manage to make it work ?

Yup same issue ! I recommend you use the latest release instead of the mirror from github. Did you manage to make it work ?

Yes. Thanks for your help. It works fine and is really a time saver. Thank you for providing such a useful tool!

Glad it worked ! I'll close the issue if you don't mind so it doesn't fill up the backlog :)

Don't hesitate to post any feedback here or on the blenderartsists thread.
Cheers !