Goutte/godot-addon-animated-shape-2d

Support for AnimatedSprite3D

Opened this issue · 5 comments

Hye, i wanna use this for an HD-2D game

It might work ; since there are no union types (yet), things might be a little weird, but it appears that AnimatedSprite3D also has the properties and signals we need.

What kind of collision node would the addon write to, though ?
Do you use CollisionShape2D ?

i am using CollisionShape3D present inside CharacterBody3D.

Thanks. How do you envision creating the volume of the CollisionShape3D ?

Extrusion of the flat polygon of a CollisionShape2D ?

i dont think so it would be an extrusion of collisionShape2d, it will be just the simple area3d or collisionshape3d

image
It is overlaying the sprites over one another