GreyWolfDev/Coup

Bluff emojis in the choice menu for the first player's first turn

Opened this issue · 0 comments

The first player to take the first turn in a game has no chance to see the emojis (bluff or no bluff) in the choice menu, because the menu is sent before the user can click "see cards" and the emojis in the menu are only shown AFTER the user watched his cards.

An easy idea how to solve that:
Add a 10 seconds timer between game starting, where main menu with "see cards" is sent and the first players turn, so everyone can take a look on the cards cards if he wants to.