I have no idea why this is happening
Ninkyo opened this issue · 2 comments
Ninkyo commented
Grim-es commented
Hello, if you have UVs outside of bounds the texture will repeat automatically, but the atlas requires clamped UVs so the texture repeats on atlas. Find that face on UV after atlasing, and move/rescale before atlasing, to fix.
Ninkyo commented
Hello, if you have UVs outside of bounds the texture will repeat automatically, but the atlas requires clamped UVs so the texture repeats on atlas. Find that face on UV after atlasing, and move/rescale before atlasing, to fix.
Thanks, they weren't out of bounds before it seems to happen after atlasing should I move them before atlasing again?
Edit: never mind I think I understand what you meant