after creating atlas file it destroy the texture and material
xalteropsx opened this issue · 4 comments
xalteropsx commented
i have an saved output of texture map using on pbr not inside on blend plz help
Grim-es commented
Hello, not all shaders are supported and only one texture per material, which will be in the atlas. For more information #29 (comment)
xalteropsx commented
is the popular extreme pbr not supported ? @Grim-es
xalteropsx commented