Ground Truth for Noise level
tejasvnair opened this issue · 4 comments
Hi,
Thanks a lot for sharing your test code!
I am trying to re-train using the same approach that you mentioned in the paper. I am not able to understand how the ground truth for the noise level map was generated for synthetic data (from the paper/code).
Can you please explain how you create the ground truth for the noise level map? For e.g., each pixel in the noise level map contains the std. dev. information in RGB domain or something else?
If you can share the code that would be great as well.
Thanks,
Tejas
Hi, You can refer to another similar issue #4 . If you still have questions, please feel free to contact me.
Thanks for the quick response!
What does "\sigma_c + L\sigma_s " mean?
Is it the same as sigma_c + L*sigma_s
Yes. It's the same.
Thanks!