with raylib 5.0 , some problems are occuring in your examples
axel18bsm opened this issue · 5 comments
The main was with update camera function, it misses 1 argument in this function. Try the example rpg camera2d. You'll find an occurence.
There are some examples with the same problem.
Thank you if you correct them. and thank you to create the binding for raylib 5.0.
thank you for reporting the problem.
thank you for these updates, can you check the example "timer". There is a problem with the type section. Thank you.
another pb with the example " collider example : rlLoadFramebuffer(width, height: Integer) in the use, but in you example, it misses the 2 arguments..
and in the gpu-particles, can you check the execution of the program. I get an error " in poor english, it is "entry point of the procedure guibuton is unfoundable in the dynamic library gpu_partclies.exe. It's ok at the compilation,, i find this procedure in the raygui unit. My setup of raygui is ok ? or i must set a raygui.dll ?
i think i check your all samples with the raygui 5.0. Thank you for your help.