HaodongMo/ArcCW

Restrict NPC Weapons

Opened this issue · 1 comments

Copied my suggestion from "The Questions Thread" but decided to leave it here as a reminder.

Add an feature where you could explicit weapons for NPCs (useful for HL2 Campaigns). For example: I want Metrocops to use GSO's USP only instead of using every ArcCW pistols available, and Combine Soldiers & Citizens/Rebels to use either MP7 or UD M4A1 instead of them using all smgs and rifles (also machine guns too) available.

since they won't work on this, i'd recommend getting a mod that replaces entities like https://steamcommunity.com/sharedfiles/filedetails/?id=3106219095&searchtext=total+replacer