HardlineStudios
Indie game developer with two published games on mobile platforms. Visit my website for the deets.
Hardline StudiosOttawa, On
HardlineStudios's Stars
tweenjs/tween.js
JavaScript/TypeScript animation engine
goldfire/howler.js
Javascript audio library for the modern web.
drawcall/Proton
Javascript particle animation library
Usnul/meep
Entity Component System game engine
GameFoundry/bsf
Modern C++14 library for the development of real-time graphical applications
bulletphysics/bullet3
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
nothings/stb
stb single-file public domain libraries for C/C++
fredakilla/GPlayEngine
Cross-platform C++ 2D / 3D game engine.
bkaradzic/bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
bkaradzic/bx
Base library used across multiple projects
gameplay3d/gameplay
Open-source, cross-platform, C++ game engine for creating 2D/3D games.