Create a test campaign JSON file
Opened this issue · 1 comments
Harrisandwich commented
Create a test campaign JSON file that lays out what a campaign would look like. Will be used to test hosting with a default campaign
Here's a mock up of what I have in mind
{
name: "Campaign Name",
introduction: "4 adventurers go on an adventure. Things are about to happen"
map: '[map name]'
acts: [{
introduction: 'this is act 1',
starting_location: '[location name]'
locations: [
// ideally, the map file would have data
// that defines which locations are connected
...a list of location names that can be found in the map file being used
],
// predefined encounters.
// players can get into encounters in other places organically
// if the dm allows, but these are encounters the dm plans for the
// party to get into
encounters: [{
location: '[name]',
enemies: [
...list of enemies, probably by json key to be found by api call
],
enemy_initial_positions: [{
enemy: [enemyindex],
pos: { x: , y: },
}]
}]
npcs: [
// a list of notable npcs
// this is ultimately unnecessary for simple dialog encounters,
// but if the dm wants this npc to be an ally in combat, it may make
// sense to define their items and abilities
// however, if the npc doesn't need specific abilities in combat, they
// could be generated with dm commands when the battle starts.
// Still need to flesh out the flow of gameplay first
{
name,
intro, // blurb for when this npc is first approached, optional in case the dm wanted to do something in the moment
location,
}
]
}]
}