HasangerGames/suroi

Guns wait for effective switch delay before reloading

Garklein opened this issue · 2 comments

this._reloadTimeoutID = setTimeout(() => { item.reload(); }, this.owner.effectiveSwitchDelay);

Is this intentional? (I could also be misunderstanding the code)
The effective switch delay should only impact shooting, and not reloading.

ps. great job actually implementing the free switch system

yeah its intentional

What's it for?