HaveF/opennero

OpenNERO crashed when turret is deleted

GoogleCodeExporter opened this issue · 1 comments

What steps will reproduce the problem?
1. Start OpenNero
2. Select NERO Training and click Start
3. Place basic turret on one side of the wall and blue team spawn location on 
the other side
4. Click on Deploy rtNEAT button
5. Delete basic turret

What is the expected output? What do you see instead?
I expect basic turret to be deleted, but instead OpenNERO crashes


What version of the product are you using? On what operating system?
OpenNero revision r1510
Ubuntu Linux 11.10 x86_64

Please provide any additional information below.
OpenNERO log was attached.



Original issue reported on code.google.com by ivan.mus...@gmail.com on 7 Dec 2011 at 4:44

Attachments:

this was fixed already (see issue #114)

Original comment by ikarpov on 7 Dec 2011 at 6:58

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