[Feature] Add Support for Tiled Collision Editor
zicklag opened this issue · 2 comments
zicklag commented
The Tiled editor has a collision editor that can be used to add collision shapes to tiles on a tilemap. It would be great if the Tiled Flixel addon would support loading those collision shapes from the tile. It should be easy to add the data to the TiledTilePropertySet
. Even if was as simple as loading the XML data into a Fast
like is already done by the TiledObject
class, I think it would still be useful.
Gama11 commented
Pull request? :)
zicklag commented
I'm still not for sure that I am going to make a game yet, as I was just testing out Flixel and Tiled, but if I do end up making a game, I will probably try to work on this. No guarantees though. :)