HaxeFlixel/flixel-addons

[Feature] Add Support for Tiled Collision Editor

zicklag opened this issue · 2 comments

The Tiled editor has a collision editor that can be used to add collision shapes to tiles on a tilemap. It would be great if the Tiled Flixel addon would support loading those collision shapes from the tile. It should be easy to add the data to the TiledTilePropertySet. Even if was as simple as loading the XML data into a Fast like is already done by the TiledObject class, I think it would still be useful.

Pull request? :)

I'm still not for sure that I am going to make a game yet, as I was just testing out Flixel and Tiled, but if I do end up making a game, I will probably try to work on this. No guarantees though. :)