Import accounts: dat_path & gfx_path copied, not reused?
AndrewBourgeois opened this issue · 4 comments
When importing account, I noticed that using this in the XML:
<dat_path>C:\Users\andre\AppData\Roaming\Gw2Launcher\data\Local-Alts.dat</dat_path>
<gfx_path>C:\Users\andre\AppData\Roaming\Gw2Launcher\data\Graphics-Alts.xml</gfx_path>
will result in the account being added to gw2launcher with:
DAT: C:\Users\andre\AppData\Local\Temp\tmp6A36.tmp
GFX: C:\Users\andre\AppData\Local\Temp\tmp6A37.tmp
And after launching the account for the first time, the paths will become:
<dat_path>C:\Users\andre\AppData\Roaming\Gw2Launcher\data\2.dat</dat_path>
<gfx_path>C:\Users\andre\AppData\Roaming\Gw2Launcher\data\3.xml</gfx_path>
And 3.dat + 4.xml for the next account etc.
Why does it not use what was in the XML?
Build: 7254
I realized that you can "Edit (multiple)" > "Local.dat" > "..." > "Share with" to then select 1 account's "Local.dat" file (same for the Graphics XML).
Still... it would be a bit nicer if the import were to respect the chosen file.
The files used when importing are only a suggestion. If it's not an existing path used by Gw2Launcher, it's copied and made into one of Gw2Launcher's files.
I could make it use the exact path you specify, but that's not really intended and doing that is only possible via importing.
I see. I'll try adding an existing path when importing the remaining accounts.