Visual TIER7 in BG
Closed this issue · 13 comments
Describe the bug
I have a 34" screen and i use it on 3440x1440 in 100Hz
If i used BG in 3440x1440 the tier7 are visual break (i see only the 3th hero Tier7 minion stats, i can't see Heroes stats and th 4th Tier7 minion stats). I must use in 1920x1080 in windows mode (full screen same bug).
To Reproduce
Steps to reproduce the behavior:
- Go to BG mode, wait heroes choose
- See Visual error
Game mode
- Standard
- Wild
- Classic
- Arena
- Battlegrounds
- Duels
- Mercenaries
- Tavern Brawl
- Dungeon Run/Book of Heroes/Book of Mercenaries
- Single Player
Expected behavior
Everytime i lunch a BG game in 3440x1440 (dauft resolution on my screen), i can have all TIER7 information during the HEROES choosing
Screenshots
see files
Version (please complete the following information):
2.3.10 but same 2.3.8/9
Log file
see files; i start a logfile only with 3440x1440 fullscreen
log file
hstracker.log
i think is BattlegroundsHeroPicking.updateScaling(): who bug with the resolution
Regards
Unfortunately I don't know what's wrong as I haven't seen anything similar in my attempts to recreate. I tested with an external monitor which has a similar resolution but it is working for me. If someone can compile the code and try to debug and figure out the issue, it would be really welcome. I will attempt a recreate with different resolutions but I haven't found the culprit. Someone from the team has the same issue and the debug code added around updateScaling
didn't reveal anything obvious. With Xcode, it should bd possible to inspect the view hierarchy when the issue happens and see what the problem might be.
For information i have a mac mini A1 with APPLE maybe this can modify sommething with their own graphical architecture
I have an Intel Mac laptop. I wondered if this is specific to M1 or non laptops but I have no way to debug at the moment.
I believe I have a fix but I'd like someone else to try it out. Let me know if you are interested. I will provide you a link to a test version
@3ndr1ck Here's a test version: https://drive.google.com/file/d/1AZIRfekx9SBwR1-7WXlQhcmnfNc2yxaJ/view?usp=share_link
This is a private build, so it hasn't gone through the notarization, so you may get some pop ups. Let me know if this works.
Thanks for confirming the fix. Can you open a separate issue for that? I am not sure yet about that fix but I will see if there is an easy way to get it right. At least I know that I need to use the highest resolution to recreate these issues. It also shows that scaling of multiple overlays may need to be improved in the future.
Fixed officially in version 2.3.12.