Audio volume setting is incorrectly displayed when loading settings
Closed this issue · 2 comments
Calinou commented
OS: Linux
Helion version: 45139af
If you set the audio volume to 0.35
, it will initially appear correctly, but once you restart the game, it'll look like this:
The configuration file written after the game exits appears to be fine:
[engine]
audio.musicvolume = 0.0
audio.soundvolume = 0.035
This is likely a floating-precision error when converting the value for editing (since it appears to be multiplied by 10).
72hr commented
Does this still occur in 0.9.4? It looks OK to me, but I'm on Windows.
72hr commented
I looked into this a little more, this was fixed in version 0.9.2.9.