Hexadoon/cult-game

Program basic cultist.

inzeor opened this issue · 2 comments

1 to 2 hours (probably closer to the 2 hours)

1 to 2 hours (probably closer to the 2 hours)
I'll try and set up the decorate code so that once I get all the sprites in I can just put the names in and be done, this consists of making all the proper movement and attack rules using the sprites I have as placeholders

New estimate:
Now that I've figured how to actually get things into gzdoom, I can start actually testing sprites
I've already guessed this and been wrong, but I'm gonna say it'll take one hour to have a working cultist