Support OpenGL context on Linux and Windows
Closed this issue · 0 comments
HiImJulien commented
Although it's not planned to use OpenGL for the upcoming graphics API abstraction, it would be useful for users, who wish to use OpenGL together with fundament.
- Create milestone and project 0.4; add this goal.
- Create type 'struct fn_opengl_context' for Win32 and XCB/X11
- Create type 'struct fn_opengl_surface' for Win32 and XCB/X11
Note, macOS is not part of this list, since OpenGL has been declared obsolete by Apple and is likely to not ship in future versions.