Auto-reconstructed constructors not being linearized properly when there's nested matches
Closed this issue · 1 comments
developedby commented
Map/get2 map key =
match map {
Map/Leaf: (*, map)
Map/Node:
switch _ = (== 0 key) {
0: switch _ = (% key 2) {
0:
let (got, rest) = (Map/get2 map.left (/ key 2))
(got, (Map/Node map.value rest map.right))
_:
let (got, rest) = (Map/get2 map.right (/ key 2))
(got, (Map/Node map.value map.left rest))
}
_: (map.value, map)
}
}
main = *
The use of map
inside the switch is accidentally causing it to be duplicated.
We already have an optimization that is supposed to prevent this: we insert after each branch the matched variable as an alias to its reconstruction (eg. use map = Map/Node(map.value, map.left, map.right)
is added wrapping this match case).
However, because aliases are resolved very late in compilation, after linearization, map
is incorrectly treated as if it were a normal variable.
This is happening in Bend version 0.2.36 with the builtin Map/get
. I could do a simpler example.