- Member 1
- Member 2
- Member 3
- The win/loss condition of the game is based on the player's life points. When a player's life points reach 0, the game ends, and the player with the highest score wins.
- Snowflake: Randomly falls from the sky and can be collected for points.
- Snowball: Randomly generated on the ground and can be used by players to attack. Players also receive one snowball per second.
- Shield: Randomly falls from the sky and can be used to block incoming snowball attacks from opponents.
- Defeat Opponents: Players can earn points by hitting opponents with snowballs.
- Collect Snowflakes: Players can earn points by collecting snowflakes.
- Shield: Protects the player from incoming snowball attacks.
- Snowball: Used to attack opponents and collect snowflakes.
- Snowflakes and shields randomly fall from the sky.
- Snowballs are randomly generated on the ground.
- Players receive one snowball per second.
- Hitting a snowflake with a snowball earns the player points.
- Hitting a shield with a snowball allows the player to obtain the shield, which can block enemy snowball attacks.
- If a player is hit by a snowball without a shield, they lose one life point.