/LayerMatNode

Layered material shader node plugin for Arnold in Maya [2023]

Primary LanguageC++

LayerMatNode

Introduction

Contributors

Demo Video

Setup

Setting environment variables

  • ARNOLD_PATH to C:\Program Files\Autodesk\Arnold\maya2023

  • ARNOLD_PLUGIN_PATH to your plugin folder, in this case is /plugin of this project

  • MTOA_TEMPLATES_PATH the same as ARNOLD_PLUGIN_PATH

  • Add %ARNOLD_PATH%\bin to your system's PATH variable

Building plugin

  • Clone
  • Generate Visual Studio project with CMake
  • Build

Loading and testing the plugin

  • If environment variables are set properly, then Maya and Arnold will automatically load the plugin

Arnold for Maya development handbook