Pinned Repositories
GL-Try
OpenGL学习
hummawhite.github.io
LayerMatNode
Layered material shader node plugin for Arnold in Maya [2023]
Project3-CUDA-Path-Tracer
GPU Physically Based Renderer (CUDA Base) [2022]
Project4-CUDA-Denoiser
CUDA Spatiotemporal Variance-Guided Filtering (SVGF) Path Tracing Denoiser [2022]
ReSTIR
CUDA ReSTIR Implementation [2022]
Vulkan-ReSTIR-PT
Vulkan ReSTIR Path Tracer / Rebuild of EIDOLA, from sratch [2023-2024]
Zillum
CPU Physically Based Renderer [2020-]
ZillumGL
GPU Physically Based Renderer (OpenGL Base) [2021-2022]
CIS-565-Final-VR-Raytracer
Real-time Global Illumination with Vulkan Ray Tracing API
HummaWhite's Repositories
HummaWhite/ZillumGL
GPU Physically Based Renderer (OpenGL Base) [2021-2022]
HummaWhite/GL-Try
OpenGL学习
HummaWhite/cpp2019
C++ Programming Course Mini Game [2019]
HummaWhite/SoftRaster
Software Rasterizer 软光栅渲染器
HummaWhite/3DProject
成都七中建筑模型 3D models for buildings in No.7 high
HummaWhite/c2019
C programming for 2019
HummaWhite/Misc
代码杂烩 Code collection
HummaWhite/pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
HummaWhite/StepFC
Make FC(NES) Emulator Step-by-Step 一步一步模拟红白机
HummaWhite/Vulkan-Try
Vulkan学习