IDDQD1337's Stars
reburndev/reburn3
An open source reimplementation of Burnout 3: Takedown
GeminiCrafterMan/Infinite-BlackGloves
SoniK.O.Fan weapons & box art gloves for Doom Infinite.
olegos2/mobox
rickomax/HexenLauncher
HexenLauncher is a small GUI used to launch (join/host) GZDoom multiplayer games
TreyM/SHADERDECK
Various Shaders by TreyM for ReShade
EmbarkStudios/kajiya
💡 Experimental real-time global illumination renderer 🦀
popguy12/Project-Complexity-Unofficially-Extended
Unofficial-ish Continuation of the late iSpooks mod Project Complexity
RyanAWalters/PowerOf2ImageResizer
Power of 2 Image Resizer for Game Engine Textures
40163650/FSRForReShade
An implementation of AMD's FidelityFX Super Resolution for ReShade / SweetFX
cdozdil/d3d12-proxy
Nvidia spoofer for AMD and Intel cards on DirectX
Korshun/acsutils
A big library of ACS functions for Zandronum modding
34736384/genshin-fps-unlock
unlocks the 60 fps cap
FransBouma/IgcsConnector
A Reshade addon that connects Reshade with a photomode mod built with IGCS to exchange data and issue a fixed set of actions with the camera tools from within Reshade
main-exe/UT99-OpenAL
3D spatial audio for Unreal Tournament 1999
grumpycoders/pcsx-redux
The PCSX-Redux project is a collection of tools, research, hardware design, and libraries aiming at development and reverse engineering on the PlayStation 1. The core product itself, PCSX-Redux, is yet another fork of the Playstation emulator, PCSX.
Parallellines0451/GTAIV.EFLC.FusionShaders
Various shader fixes and improvements for GTA IV & EFLC.
KaptainMicila/ZScript-VSCode
GZDoom's ZScript language support for VSCode
rpgdude1995/GZDoomGUI
An GUI to Manage Weapons and Inventory in GZdoom
ebkr/r2modmanPlus
A simple and easy to use mod manager for several games using Thunderstore
GaijinEntertainment/DagorEngine
Dagor Engine and Tools source code from Gaijin Games KFT
AdguardTeam/AdguardFilters
AdGuard Content Blocking Filters
n64decomp/perfect_dark
A decompilation of Perfect Dark. (MIRROR of https://gitlab.com/ryandwyer/perfect-dark)
yuphin/Lumen
A Vulkan Raytracing framework for various bidirectional path tracing techniques
jpvanoosten/LearningDirectX12
This repository is intended to be used as a code repository for learning DirectX 12.
azagaya/laigter
Laigter: automatic normal map generator for sprites!
CookiePLMonster/SilentPatchFarCry
SilentPatch for Far Cry (fixes water reflections not working on modern systems)
CookiePLMonster/SilentPatchCMR2
SilentPatch for Colin McRae Rally 2.0 (incl. widescreen fix)
BoundingBoxSoftware/Materialize
Materialize is a program for converting images to materials for use in video games and whatnot
nwfistere/bloodlines
A custom character importer for Vampire Survivors
thpatch/thcrap
Touhou Community Reliant Automatic Patcher