ISeeDEDPpl/Questor

Constantly reloads

jjbrunton opened this issue · 6 comments

I am using an Atron with these ammo types setup:

<ammoTypes>
<ammoType typeId="222" damageType="EM" range="1000" quantity="1000" />
<ammoType typeId="222" damageType="Kinetic" range="1000" quantity="1000" />
<ammoType typeId="222" damageType="Thermal" range="1000" quantity="1000" />
<ammoType typeId="222" damageType="Explosive" range="1000" quantity="1000" />
</ammoTypes>

It appears to constantly attempt to reload the weapons..

12:10:32 [ReloadAmmo] Reloading [1] [75mm Gatling Rail I] with [Antimatter Charge S][1]
12:10:33 [ReloadAmmo] Reloading [2] [75mm Gatling Rail I] with [Antimatter Charge S][1]
12:10:34 [ReloadAmmo] Reloading [3] [75mm Gatling Rail I] with [Antimatter Charge S][1]
12:10:44 [ReloadAmmo] Reloading [1] [75mm Gatling Rail I] with [Antimatter Charge S][1]
12:10:45 [ReloadAmmo] Reloading [2] [75mm Gatling Rail I] with [Antimatter Charge S][1]
12:10:46 [ReloadAmmo] Reloading [3] [75mm Gatling Rail I] with [Antimatter Charge S][1]

Does it have the ammo to perform the reload?

Yes

I need a log with debugReloadAll set true.

...

The line "Reload Logic 1" is just something I added to see what code was being called.

ok, fixed in bleedingedge. thank you.