Crash when loading a world and shaders are enabled
Closed this issue · 1 comments
owosoup commented
What operating systems are you seeing the problem on?
Windows
What the loader are you seeing the problem on?
Quilt
Describe the bug
When I load a world with shaders disabled, it loads fine. I can then enable shaders in iris, and it works.
But when I load the same world with shaders enabled, it will crash the game, with this log:
---- Crashed! ----
Date/Time: 2024/09/25 16:08:10.9971 [+0200]
Quilt Loader Version: 0.26.4
-- Crash --
org.quiltmc.loader.impl.FormattedException: org.quiltmc.loader.impl.discovery.ModResolutionException: Failed to create the transform bundle!
at org.quiltmc.loader.impl.QuiltLoaderImpl.load(QuiltLoaderImpl.java:309)
at org.quiltmc.loader.impl.launch.knot.Knot.init(Knot.java:149)
at org.quiltmc.loader.impl.launch.knot.Knot.launch(Knot.java:78)
at org.quiltmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:28)
Caused by: org.quiltmc.loader.impl.discovery.ModResolutionException: Failed to create the transform bundle!
at org.quiltmc.loader.impl.transformer.TransformCacheManager.createTransformCache(TransformCacheManager.java:280)
at org.quiltmc.loader.impl.transformer.TransformCacheManager.populateTransformBundle(TransformCacheManager.java:105)
at org.quiltmc.loader.impl.QuiltLoaderImpl.setup(QuiltLoaderImpl.java:378)
at org.quiltmc.loader.impl.QuiltLoaderImpl.load(QuiltLoaderImpl.java:307)
... 3 more
Steps to reproduce
Start your world with shaders already enabled. If you start with them disabled, it works, and you can toggle them back on after.
It's just an inconvenience, but I hope it can be fixed.
What version of the palladium are you using?
1.0.7/1.20.1
ITsMrToad commented
Send full log