IceYGO/ygosharp

JSON Communication

Opened this issue · 1 comments

I'd like to develop a new GUI, is there anyway to develop a new communication protocol that sends out JSON payloads over data buffers?

It is definitely possible, but it requires changing all the BinaryWriter and GamePacketFactory.Create.

I prefer to keep ygosharp small and simple, with support for the official ygopro protocol only, as bad as it is.

However, feel free to fork the project to add calls to Json.NET.