/TutorialUnityMultiplayer

How to use Command Design Pattern to make custom networking for Unity?

Primary LanguageC#

Custom Multiplayer for Unity

Quick and easy sketch for making your own networking in Unity. This tutorial gives an idea about using Command Design Pattern and basic socket programming to make effective basis for your custom TCP/Server-Authoritative multiplayer that can be changed to your own needs.

Results

Example

Tutorial + How it works?

  1. Basics

  2. Command Pattern

  3. Client and Server