IllusionMods/ModBoneImplantor

README.MD and MB Update Proposal

Jaws-git opened this issue · 1 comments

  1. The two parameters of the BoneImplant script for KoikatsuModdingTools should be covered in the readme in order to avoid ambiguity.
    this part could be added after point 2:
- fill in the two parameters Trf Src and Trf Dst as follows
     - Trf Src: the first custom bone in the chain to be added to the game
     - Trf Dst: an existing (vanilla) game bone that is the parent to the Src bone
  1. Going even further, similar descriptions could be added as tooltips to the MB itself, showing up when hovering the mouse over either one

  2. Last, and this is more of a personal preference, I propose the labeling of the parameters to be switched around
    Src would be the existing parent bone, the "source" of the transform data for the custom bone(s).
    Dst would be the newly added custom bone, the "destination" to apply the transform to and target of the bone implant process.

3. Last, and this is more of a personal preference, I propose the labeling of the parameters to be switched around
Src would be the existing parent bone, the "source" of the transform data for the custom bone(s).
Dst would be the newly added custom bone, the "destination" to apply the transform to and target of the bone implant process.

This is not possible without breaking backwards compatibility.