Interhacktive
Creative Technologist, rapid prototyping experiences with electronics, computer vision, Unity, VR/AR/MR.
InterhacktiveSeattle
Interhacktive's Stars
oculus-samples/Unity-SharedSpatialAnchors
Unity-SharedSpatialAnchors was built to demonstrate how to use the Shared Spatial Anchors API, available in the Meta XR Core SDK for the Unity game engine.
MozillaReality/unity-webxr-export
INACTIVE - Assets for creating WebXR-enabled Unity3D projects.
immersive-web/webxr-ar-module
Repository for the WebXR Augmented Reality Module
supermedium/beatsaver-viewer
⚔️ Web-based viewer for Beat Saver maps, built with A-Frame and JavaScript.
ddiakopoulos/hiduino
:musical_keyboard: Native USB-MIDI on the Arduino
ddiakopoulos/librealsense
:camera: Cross-platform camera capture for Intel® RealSense™ F200, SR300 and R200
ddiakopoulos/modern-midi
:musical_score: C++11 MIDI file & realtime io library
ddiakopoulos/hand_tracking_samples
research codebase for depth-based hand pose estimation using dynamics based tracking and CNNs
ddiakopoulos/MoogLadders
:sound: Collected C++ implementations of the classic 4-pole moog ladder filter
ddiakopoulos/tinyply
:earth_africa: C++11 ply 3d mesh format importer & exporter
ddiakopoulos/tinygizmo
:triangular_ruler: An simple immediate-mode 3D gimzo/manipulator (translation, rotation, scale widget) in ~1200 LoC
ddiakopoulos/libnyquist
:microphone: Cross platform C++11 library for decoding audio (mp3, wav, ogg, opus, flac, etc)
ddiakopoulos/sandbox
[deprecated] merged into https://github.com/ddiakopoulos/polymer
HexagonMisfit/we.are
Interhacktive/BetterFlocking
Simple Flocking Sketch
Interhacktive/OpticalFlow
testing stuff
IntelLabs/RiverTrail
An API for data parallelism in JavaScript
ofTheo/ofxKinect
legacy openFrameworks wrapper for the xbox kinect (OF pre-0.8.0+ only) - ofxKinect is now included and is being maintained in OF releases