Triggers are currently broken
lovemoebious opened this issue · 2 comments
lovemoebious commented
Unless there is some specific way I can't find to get triggers working that differs from the default Unity then triggers are definitely broken.
Even setting a collider as a trigger does not seem to allow me to pass through it, it just remains solid.
I wrote to IronWarrior on the Unity Forums but didn't receive a response.
Please feel free to let me know if I'm just really stupid or if the same applies for you. I wasn't able to find a solution.
timminkov commented
Ditto happening to me!
timminkov commented
So if you change the layer for the trigger object to something other than the "walkable" layer on the player, it should work. Oops.