Falling through when jumping on point (x=0, z=0)
waishub opened this issue · 1 comments
waishub commented
In demo scene, if you locate Player at point (x=0, y=any, z=0) then press jump key, he falls through.
Moodie's custom controller gives the same result. At other point, it works well.
Is this another Spherecast bug?
IronWarrior commented
Investigating it, will update you when I've figured out what the problem is. Thanks for the bug report!