[MAPPING] Certain static props don't appear on the map when compiled?
Closed this issue · 1 comments
--Describe
I'm trying to make a map in JBmod, but for some reason, there are some models that simply don't appear on the map when placed as prop_static.
Specifically, I was trying to place furniturefridge001a.mdl as prop_static. While it appears properly as prop_physics, it disappears when placed as prop_static even though it has been compiled for both.
--Reproduce
Steps to reproduce the behavior:
- Create a map in Hammer
- Place a prop_static entity
- Set world model to furniturefridge001a.mdl
- Compile
- Run map in JBmod, fridge is not there in any capacity.
Alternatively,
1.***
2. * * prop_dynamic entity
3. Pick a prop that has a sequence and set it
4. *
5. * * * *, prop will not animate and/or be frozen in an A pose.
-Expected Behavior
Generally speaking I would expect the prop to appear after I've placed it on the map.
-Context
I'm new to hammer editing, so there could be something that I'm overlooking here, but I've been following a video tutorial blow by blow and I've been very careful to do exactly the same as the video creator.
Your compile log will tell you what's wrong but this isn't a JBMod issue.
Models have flags that say whether they're physics/dynamic props. A model that has the physics flag has to be prop_physics. It can't be a prop_static and vbsp will delete it.
If you're new to mapping it would be better to ask for help on Discord or on Source mapping communities instead of filing a bug. This is for actual issues and not a support forum.