JBMod/jbmod

Cubemap creation is broken

Opened this issue · 1 comments

Describe the bug
I cannot compile cubemaps (or doing it wrong).

To Reproduce
Steps to reproduce the behavior:

  1. Follow HDR cubemap compile steps.

Expected behavior
It should compile cubemaps and show them in-game.

Screenshots
Video

You could for starters compile the maps in Hammer++, and with the Slammin Compile Tools, which the latter optionally lets you skip default cubemap generation on VBSP.

It's important that mat_specular is 0 before you build cubemaps; you can put that command in the autoexec.cfg so it runs before JBMod is launched.