cl_playermodel with alternate skin support
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StressedCatInABox commented
Is your feature request related to a problem? Please describe.
I just want to be able to switch the skins on custom playermodels, but it doesn't appear to be possible right now.
Describe the solution you'd like
The ability to put in a skin value (i think that's a thing) at the end of the cl_playermodel command would be cool!
I'd imagine it like this:
cl_playermodel [model path] [skin number?]
Describe alternatives you've considered
You can also do this in the menu where you select playermodels, maybe as a seperate input in the menu?
Additional context
This would be very useful for workshop playermodel support :)
if it's possible, please add this.