Make writable graphics API
JPTIZ opened this issue · 0 comments
JPTIZ commented
Scenary
Currently all data must bem const
to be placed in ROM. This is done this way because there is only 32KB in SRAM (+256KB in DRAM), and graphics potentially use much more than that (and there still need space for game data while playing).
Ideas
No idea from where to start, actually. Maybe with palette?