JaccomoLorenz/Godot-Visual-Shader-Node-Library

getting p_surface = 0 is out of bounds with the dither node

lentsius-bark opened this issue · 1 comments

I seem to be getting this error:
servers\visual\visual_server_scene.cpp:764 - Index p_surface = 0 is out of bounds (instance->materials.size() = 0)

when the visual node with dither is used on meshes, is it possible that this is linked or is it the editor throwing a random error messge?

thanks!

I went ahead and removed the addon, solved other errors but this one didn't disappear meaning it's not related, hence im closing the issue.