Exploits in net system
Closed this issue · 1 comments
klen-list commented
JMod_MineColor
, JMod_ArmorColor
, JMod_SignalNade
(lua/jmod/sv_net.lua) can be used for no restrict change color of any entity at the map (players, props, worldprops, etc.).
Example:
net.Start"JMod_MineColor"
net.WriteEntity(LocalPlayer():GetEyeTrace().Entity)
net.WriteColor(Color(255, 0, 0))
net.WriteBit(false)
net.SendToServer()
Suggestion: Add a entity class whitelist and distance validation with DistToSqr (for optimize) in receivers.