JamesTKhan's Stars
mellinoe/ShaderGen
Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#,
tyanyuy3125/Erics-MagicaVoxel-Shaders
Shaders for MagicaVoxel including Terrain Generator, Game of Life, Waterflow Simulator, Progressive Flood Shader etc.
foone/BRender-v1.3.2
Argonaut Blazing Render (BRender) 3D engine
microsoft/Microsoft-3D-Movie-Maker
This is the source code for the original Microsoft 3D Movie Maker released in 1995. This is not supported software.
MarcinSc/gdx-graph
SrJohnathan/libgdx-water
danielesteban/softxels
Marching cubes renderer for three.js
orfeasel/UE4-Cpp-Tutorials
This repository contains all the code I've written in my website tutorials regarding the implementation of Game Systems inside UE4
guillaumeblanc/ozz-animation
Open source c++ skeletal animation library and toolset
tobybessant/terrain-generation
Noise-based terrain generation written in C++ and OpenGL 3
fire/java-ewbik
FedUni/caliko
The Caliko library is an implementation of the FABRIK inverse kinematics algorithm in Java.
mattdesl/lwjgl-basics
:wrench: LibGDX/LWJGL tutorials and examples
SrJohnathan/DeckFusion
ahcox/NVIDIA-GameWorks-Graphics-Samples-GL4-GLES2-GLES3-Vulkan-SDK-3-16-August-2017-36-Commits
NVIDIA GameWorks Graphics Samples: A backup of the newest version of this GL4, GLES2, GLES3, and Vulkan SDK that I could find. [SDK 3, 16 August 2017, 36 Commits]
zeganstyl/thelema-engine
Thelema - 3D graphics engine, written in Kotlin. Based on sources of libGDX.
jrenner/gdx-proto
GDX Proto - a lightweight 3D engine built with libgdx
libgdx/gdx-ai
Artificial Intelligence framework for games based on libGDX or not. Features: Steering Behaviors, Formation Motion, Pathfinding, Behavior Trees and Finite State Machines
idmillington/aicore
Now obsolete code accompanying the first (2005) edition of the book "Artificial Intelligence for Games"
Anuken/gdx-postprocessing
A fork of libgdx-contribs, with added gradle support.
fynnfluegge/oreon-engine
OpenGL/Vulkan Java 3D Engine
Vehxx/Rainfall
Simulation of hydraulic erosion across a heightfield
FoxSamu/PTG
A library with tools for procedural generation
CypherCove/FlexBatch
A library for batch drawing custom types of sprites or small meshes in LibGDX
ihmcrobotics/euclid
Vector math, geometry, reference frame, and shapes 2D & 3D
xoppa/gdx-shadertoy
mgsx-dev/gdx-gltf
GLTF 2.0 3D format support and PBR shader implementation for LibGDX
lyze237/gdx-TiledMap
libgdx/libgdx
Desktop/Android/HTML5/iOS Java game development framework
manuelbua/libgdx-contribs
My contributions and utilities for the awesome libgdx game development framework.