Pinned Repositories
aitoolkit
Give a brain to your game's NPCs
AngryGL
bark
🔊 Text-Prompted Generative Audio Model
bdwgc
The Boehm-Demers-Weiser conservative C/C++ Garbage Collector (bdwgc, also known as bdw-gc, boehm-gc, libgc)
bit7z
A C++ static library offering a clean and simple interface to the 7-zip shared libraries.
CallJS
Example WINAPI WebKit example
CommandBuffer
A lock-free CommandBuffer implementation designed for multi-threaded rendering applications.
UE4TurtleTest
JaruSunIndigo's Repositories
JaruSunIndigo/UE4TurtleTest
JaruSunIndigo/AngryGL
JaruSunIndigo/CallJS
Example WINAPI WebKit example
JaruSunIndigo/CommandBuffer
A lock-free CommandBuffer implementation designed for multi-threaded rendering applications.
JaruSunIndigo/cppGOAP
A simple GOAP (goal-oriented action planner) useful for game AI
JaruSunIndigo/CSG
Create geometry objects from boolean operations.
JaruSunIndigo/embedded_deformation
Implementation of the embedded deformation algorithm
JaruSunIndigo/Godot_BoTW_Toon_Shader
A TRUE BoTW style shadeer for Godot. BoTW's warbly shadows, multiple lights. Its the whole package!
JaruSunIndigo/HLODSystem
JaruSunIndigo/opengl_sky
Pure-shader sky and cloud rendering in OpenGL
JaruSunIndigo/REGoth-bs
Reimplementation of Gothic I and II using modern technologies.
JaruSunIndigo/Runegear
CSG Editor made in C#
JaruSunIndigo/sd-anim-utils
JaruSunIndigo/template-native-extension
Template project for creation of Defold native extensions
JaruSunIndigo/Threadpool
Light, fast, threadpool for C++20
JaruSunIndigo/voxel-mesh-generation
Optimised voxel mesh generation, written in C# and open sourced from the Vercidium Engine.
JaruSunIndigo/Voxels
GPU-based implementation of Dual Contouring in Unity for destructible voxel terrain.