Pinned Repositories
160-Crackme
对160个Crackme的详细分析记录
actions-ios
Demonstration of how to use Github Actions for iOS Development
adoc_examples
boc-chinese-text
dragon-book-exercise-answers
Compilers Principles, Techniques, & Tools (purple dragon book) second edition exercise answers. 编译原理(紫龙书)第2版习题答案。
gslcl
Getting Started with LLVM Core Libraries (中文版),翻译:潘立丰
RDCtoVkCpp
Converts RenderDoc Vulkan capture to compilable and executable C++ code.
tgaview
TrayLauncher
Jason2013's Repositories
Jason2013/gslcl
Getting Started with LLVM Core Libraries (中文版),翻译:潘立丰
Jason2013/RDCtoVkCpp
Converts RenderDoc Vulkan capture to compilable and executable C++ code.
Jason2013/boc-chinese-text
Jason2013/TrayLauncher
Jason2013/tgaview
Jason2013/ClocViewer
Jason2013/cmake-workshop
CMake
Jason2013/D3D12VariableRateShading
A simple D3D12 example demonstrating how to use Intel Tier 1 Variable Rate Shading
Jason2013/demo
Jason2013/example-mkdocs-basic
A basic MkDocs project for Read the Docs
Jason2013/FrameGraph
vulkan abstraction layer that represent frame as a task graph
Jason2013/git-lfs_study
Jason2013/github-action-study
Jason2013/github_actions_study
Jason2013/glslang
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
Jason2013/gltf-tutorial
Jason2013/hugo-book
Hugo documentation theme as simple as plain book
Jason2013/hugoDocs
The source for https://gohugo.io/
Jason2013/mm_story
Jason2013/onlinejudge
Online Judge Questions and Answers
Jason2013/renderdoc
RenderDoc is a stand-alone graphics debugging tool.
Jason2013/rtd-tutorial
Jason2013/SamplerFeedbackStreaming
This sample uses D3D12 Sampler Feedback and DirectStorage as part of an asynchronous texture streaming solution.
Jason2013/test-setup-mesa-dist-win
Jason2013/triangle_test
Jason2013/triangle_test2
Jason2013/vimrc
Jason2013/Vulkan-Tools
Vulkan Utilities and Tools
Jason2013/VulkanSamples
Vulkan Samples
Jason2013/VulkanTutorial
Tutorial for the Vulkan graphics and compute API