Jesse-V/iVoxely

Light synced with camera's position doesn't always follow camera

Jesse-V opened this issue · 0 comments

When the Player syncs the position of a Light with the position of the Camera, the light's position is often not where it'd be expected to be. It appears to move along one axis in an inverted manner. Perhaps X and Y are switched, or either X or Y are negated. The Z axis appears to be working properly though.